三级aa视频在线观看-三级国产-三级国产精品一区二区-三级国产三级在线-三级国产在线

Global EditionASIA 中文雙語Fran?ais
Lifestyle
Home / Lifestyle / People

Chinese firms chart strategies to power ahead in streaming sector

By OUYANG SHIJIA | China Daily | Updated: 2020-10-01 11:49
Share
Share - WeChat
Sa Ye (right) speaks at the Peace Elite League season 2 finals on Aug 22 in Xi'an, Shaanxi province. [Photo provided to China Daily]

Earlier this year, the story of a disabled teenager from a rural village in Xuanwei of southwestern China's Yunnan province becoming a video game streamer on the Huya platform was one of the most talked-about by netizens in the country.

Sa Ye, known as "Qizai", who suffers from congenital muscular atrophy, could hardly afford the huge medical expenses for his treatment. He had almost lost his ability to walk and could only move his fingers properly. A smartphone gifted by his parents was his only window to the outside world, while the numerous games on the instrument eased his boredom and made him an esports buff.

"When I can still move my fingers, I just want to work hard on my gaming skills and make money to cover the living expenses for my parents," said Sa.

With the help of Huya DK gaming guide, Sa's dream finally came true, as he officially became a video game streamer on the Huya livestreaming platform. He has already moved up from the beginner level to the professional level and won several key contests for Game for Peace, Tencent's popular mobile shooting game.

Likewise, the money he earns has also risen steadily. At the beginning of his streaming career, his monthly income was around 1,600 yuan ($236). Now he usually earns more than 10,000 yuan a month, and the same is expected to grow steadily in the future.

Sa is just one of the tech-savvy younger generation who has found new job options from the booming gaming industry, particularly in the esports sector.

This year, while many industries have been hit badly by the COVID-19 pandemic, the gaming industry has emerged as one of the unlikely beneficiaries of the outbreak.

During the first six months of this year, Chinese gaming companies reported better-than-expected growth, with total sales rising by 22.34 percent on a yearly basis to 139.49 billion yuan, according to the China Game Industry Report released in July.

According to the report, the country had nearly 660 million gamers, of which 480 million are esports players. During the first six months of this year, revenue generated from the esports industry jumped by more than 50 percent to 71.94 billion yuan.

Gao Dongxu, founder and chief analyst of Entbrains, a Beijing-based digital entertainment consulting firm, said livestreaming gaming events are now a key growth area for the sector apart from encouraging the promotion of new gaming content and development of the esports industry. "Sensing the huge growth potential, gaming companies will continue to increase their investment in the livestreaming business," said Gao. "As a growing number of cities and provinces are gearing up to develop esports industries, gaming and esports livestreaming sector will see more supportive policies in the future." Gao said the esports and gaming copyrights and talented streamers are crucial for companies looking to make advances in the sector.

Experts said while the gaming sector grew strongly in the first quarter, it may not see such robust growth subsequently due to tight regulations and a mature domestic gaming market.

Against this backdrop, two major gaming livestreaming platforms Huya and Douyu announced a merger deal that was brokered by its main investor Tencent in August. The deal will help the companies to reduce an overlap of users, cut costs, improve efficiency and generate more profits in the future, said Sun Hui, chairman and CEO of Beijing Fuzhi 99 Software Technology Co Ltd.

"The merger will also help them to diversify the offerings and even generate new revenue streams from sectors such as short video feeds," said Sun. "Newcomers such as video-sharing platform Bilibili and short video app Kuaishou are expanding their livestreaming business and market competition is rising. Livestreaming platforms should develop new businesses or seek global expansion to foster sustainable development."

 

Most Popular
Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
 
主站蜘蛛池模板: 亚洲第一区精品观看 | 香港三级欧美国产精品 | 黄色网址免费在线 | 欧美日韩亚洲m码色帝国 | 成人交性视频免费看 | 亚洲成人在线视频播放 | 成人免费视频在 | 日本不卡免费新一二三区 | 成人做爰网站免费看 | 美国大黄一片免费看 | 欧美精品成人一区二区视频一 | 久久99亚洲精品一区二区 | 麻豆网站在线看 | 可以看毛片的网址 | 日本强不卡在线观看 | 99热国产这里只有精品99 | 久久91综合国产91久久精品 | 一级特级aa欧美毛片 | 三级网址在线观看 | 日韩3级| 国产制服在线 | 一区二区三区欧美日韩 | 日韩欧美国产偷亚洲清高 | 亚洲色图第十页 | 97久视频精品视频在线老司机 | 开心激情站| 日本特黄特色aaa大片免费欧 | 在线观看自拍 | 最新国产麻豆精品 | 春水堂在线| 日韩视频亚洲 | 国语自产精品视频在线区 | 偷看老师裙底无内裤福利图片 | 精品欧美成人bd高清在线观看 | 午夜两性mp4| 国产精品福利片免费看 | 国产精品国产三级国产专播下 | 亚洲欧美日韩另类在线 | 一级做a免费视频观看网站 一级做a爰毛片 | 亚洲色图视频在线观看 | 亚洲国产综合视频 |